Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ c6ce5080 Fixes when New Input System is not present 4 年前
Documentation~ Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
Editor Added entry for startup wizard 4 年前
Icons Cinemachine Actions : Noise / Shake / Blends (#49) 4 年前
Resources Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager 4 年前
Runtime Fixes when New Input System is not present 4 年前
StarterAssets Fix : Default input for FPS Controller working Out-of-the-box (#36) 4 年前
UI Added Graphic Resources 5 年前
CHANGELOG.md Cinemachine Actions : Noise / Shake / Blends (#49) 4 年前
CHANGELOG.md.meta Added a changelog, finally! 5 年前
Editor.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
Icons.meta Added Icons + Started working on Scene Logic Editor 6 年前
LICENSE Initial commit 6 年前
LICENSE.meta Moved all files one directory up 6 年前
README.md Bump Version to 2020.2.7 4 年前
README.md.meta Moved all files one directory up 6 年前
Resources.meta Level Streaming Manager Update : Now is a manager 6 年前
Runtime.meta Initial Commit 6 年前
StarterAssets.meta Added Starter unitypackages 6 年前
UI.meta Added Graphic Resources 5 年前
package.json Bump Version to 2020.2.7 4 年前
package.json.meta Initial Commit 6 年前

README.md

openupm Documentation Status

Gameplay Ingredients for your Unity Games - A collection of scripts that ease simple tasks while making games and prototypes.

You can read Documentation at this address : https://peeweek.readthedocs.io/en/latest/gameplay-ingredients/

Requirements

  • Unity 2020.2 (Older versions compatible with 2018.3 / 2019.1 / 2019.2 / 2019.3 / 2020.1)
  • (Optional, for older versions or development : Command-line Git installed on your system, for example Git For Windows)

How to install (2020.2 and Newer)

  • In Unity, Open Project Settings Window (Edit/Project Settings) and navigate to Package Manager
  • Add a new Scoped Registry that references the openupm registry: https://package.openupm.com
  • Add the following scopes to the OpenUPM Scoped Registry : com.dbrizov, net.peeweek

  • Open the Package Manager window (Window/Package Manager) and Select Packages : My Registries in the toolbar.
  • Select Gameplay Ingredients in the list, then click the Install Button

How to install as Local Package (2020.2 and Newer)

  • Clone the repository.

  • In Unity, Open Project Settings Window (Edit/Project Settings) and navigate to Package Manager

  • Add a new Scoped Registry that references the openupm registry: https://package.openupm.com

  • Add the following scopes to the OpenUPM Scoped Registry : com.dbrizov, net.peeweek

  • Open the Package Manager window (Window/Package Manager)

  • Click the plus button, select "Add Pacakge from disk" and locate the package.json file located at the root of the package.

How to install (2019.3.x and Older)

Install via OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add net.peeweek.gameplay-ingredients

Git Reference Version

  • Ensure you have a Command Line Git Installed
  • With Unity 2019.3 closed, edit the Packages/manifest.json with a text editor
  • Append the line "net.peeweek.gameplay-ingredients": "https://github.com/peeweek/net.peeweek.gameplay-ingredients.git#2019.3.7", under dependencies

You can check that the package was imported by looking at the project window, under Packages/ Hierarchy, there should be a Gameplay Ingredients hierarchy

Version / Tag Compatibility

Gameplay Ingredients comes at latest version with the following compatibility:

Unity 2020.2 + : choose the tag 2020.2.7

Older Versions

  • Unity 2018.3 / 2018.4 : choose the tag 2018.3.0
  • Unity 2019.1 / 2019.2 : choose the tag 2019.1.2
  • Unity 2019.3 / 2020.1 : choose the the tag 2019.3.7