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24 行
592 B
24 行
592 B
using UnityEngine;
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namespace GameplayIngredients.Logic
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{
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[AddComponentMenu(ComponentMenu.logicPath + "Set Instigator Logic")]
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[Callable("Game", "Logic/ic-generic-logic.png")]
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public class SetInstigatorLogic : LogicBase
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{
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public Callable[] Next;
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public GameObject NewInstigator;
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public override void Execute(GameObject instigator = null)
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{
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Call(Next, NewInstigator);
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}
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public override string GetDefaultName()
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{
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return $"Set Instigator : '{NewInstigator?.gameObject.name}'";
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}
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}
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}
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