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23 行
586 B
23 行
586 B
using UnityEngine;
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namespace GameplayIngredients.Logic
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{
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[AddComponentMenu(ComponentMenu.logicPath + "Random Logic")]
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[Callable("Logic", "Logic/ic-generic-logic.png")]
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public class RandomLogic : LogicBase
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{
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public Callable[] RandomCalls;
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public override void Execute(GameObject instigator = null)
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{
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int r = Random.Range(0, RandomCalls.Length);
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Callable.Call(RandomCalls[r], instigator);
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}
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public override string GetDefaultName()
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{
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return $"Call One at Random...";
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}
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}
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}
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