Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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614 B

using UnityEngine;
namespace GameplayIngredients.Events
{
[AddComponentMenu(ComponentMenu.eventsPath + "On Enable|Disable Event")]
[AdvancedHierarchyIcon("Packages/net.peeweek.gameplay-ingredients/Icons/Events/ic-event-enable-disable.png")]
public class OnEnableDisableEvent : EventBase
{
public Callable[] OnEnableEvent;
public Callable[] OnDisableEvent;
private void OnEnable()
{
Callable.Call(OnEnableEvent, gameObject);
}
private void OnDisable()
{
Callable.Call(OnDisableEvent, gameObject);
}
}
}