您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
130 行
4.2 KiB
130 行
4.2 KiB
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
using System;
|
|
|
|
namespace GameplayIngredients.Editor
|
|
{
|
|
static class SceneViewToolbar
|
|
{
|
|
public delegate void SceneViewToolbarDelegate(SceneView sceneView);
|
|
|
|
public static event SceneViewToolbarDelegate OnSceneViewToolbarGUI;
|
|
|
|
[InitializeOnLoadMethod]
|
|
static void Initialize()
|
|
{
|
|
SceneView.duringSceneGui += OnSceneGUI;
|
|
}
|
|
|
|
private static void OnSceneGUI(SceneView sceneView)
|
|
{
|
|
var r = new Rect(Vector2.zero, new Vector2(sceneView.position.width,24));
|
|
Handles.BeginGUI();
|
|
using (new GUILayout.AreaScope(r))
|
|
{
|
|
using (new GUILayout.HorizontalScope(EditorStyles.toolbar))
|
|
{
|
|
|
|
if(PlayFromHere.IsReady)
|
|
{
|
|
bool play = GUILayout.Toggle(EditorApplication.isPlaying, Contents.playFromHere, EditorStyles.toolbarButton);
|
|
|
|
if(GUI.changed)
|
|
{
|
|
if (play)
|
|
PlayFromHere.Play(sceneView);
|
|
else
|
|
EditorApplication.isPlaying = false;
|
|
}
|
|
|
|
GUILayout.Space(24);
|
|
}
|
|
|
|
Color backup = GUI.color;
|
|
|
|
bool isLinked = LinkGameView.Active;
|
|
bool isLocked = LinkGameView.LockedSceneView == sceneView;
|
|
|
|
|
|
if(isLinked && isLocked)
|
|
{
|
|
GUI.color = Color.green *2;
|
|
}
|
|
|
|
isLinked = GUILayout.Toggle(isLinked, Contents.linkGameView, EditorStyles.toolbarButton, GUILayout.Width(64));
|
|
|
|
if (GUI.changed)
|
|
{
|
|
LinkGameView.Active = isLinked;
|
|
}
|
|
|
|
isLocked = GUILayout.Toggle(isLocked, Contents.lockLinkGameView, EditorStyles.toolbarButton);
|
|
|
|
if (GUI.changed)
|
|
{
|
|
if (isLocked)
|
|
{
|
|
LinkGameView.LockedSceneView = sceneView;
|
|
}
|
|
else
|
|
{
|
|
LinkGameView.LockedSceneView = null;
|
|
}
|
|
}
|
|
|
|
GUI.color = backup;
|
|
|
|
// SceneViewPOV
|
|
GUILayout.Space(16);
|
|
if(GUILayout.Button("POV", EditorStyles.toolbarDropDown))
|
|
{
|
|
Rect btnrect = GUILayoutUtility.GetLastRect();
|
|
btnrect.yMax += 17;
|
|
SceneViewPOV.ShowPopup(btnrect, sceneView);
|
|
}
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
// Custom Code here
|
|
if (OnSceneViewToolbarGUI != null)
|
|
OnSceneViewToolbarGUI.Invoke(sceneView);
|
|
|
|
// Saving Space not to overlap view controls
|
|
GUILayout.Space(96);
|
|
|
|
}
|
|
}
|
|
Handles.EndGUI();
|
|
}
|
|
|
|
static class Contents
|
|
{
|
|
public static GUIContent playFromHere;
|
|
public static GUIContent lockLinkGameView;
|
|
public static GUIContent linkGameView;
|
|
|
|
static Contents()
|
|
{
|
|
lockLinkGameView = new GUIContent(EditorGUIUtility.IconContent("IN LockButton"));
|
|
linkGameView = new GUIContent(EditorGUIUtility.Load("Packages/net.peeweek.gameplay-ingredients/Icons/GUI/Camera16x16.png") as Texture);
|
|
linkGameView.text = " Game";
|
|
|
|
playFromHere = new GUIContent(EditorGUIUtility.IconContent("Animation.Play"));
|
|
playFromHere.text = "Here";
|
|
}
|
|
}
|
|
|
|
static class Styles
|
|
{
|
|
public static GUIStyle toolbar;
|
|
|
|
static Styles()
|
|
{
|
|
toolbar = new GUIStyle(EditorStyles.inspectorFullWidthMargins);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|