Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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1.0 KiB

using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace NaughtyAttributes.Editor
{
[MethodDrawer(typeof(ButtonAttribute))]
public class ButtonMethodDrawer : MethodDrawer
{
public override void DrawMethod(UnityEngine.Object target, MethodInfo methodInfo)
{
if (methodInfo.GetParameters().Length == 0)
{
ButtonAttribute buttonAttribute = (ButtonAttribute)methodInfo.GetCustomAttributes(typeof(ButtonAttribute), true)[0];
string buttonText = string.IsNullOrEmpty(buttonAttribute.Text) ? methodInfo.Name : buttonAttribute.Text;
if (GUILayout.Button(buttonText))
{
methodInfo.Invoke(target, null);
}
}
else
{
string warning = typeof(ButtonAttribute).Name + " works only on methods with no parameters";
EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, context: target);
}
}
}
}