Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ b6651013 Fix menuItem 6 年前
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Templates Big Refactor : Do not rely on UnityEvents Anymore 6 年前
CodeGenerator.cs Fix menuItem 6 年前
CodeGenerator.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
FieldDrawerDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
FieldDrawerDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
MethodDrawerDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
MethodDrawerDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NativePropertyDrawerDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NativePropertyDrawerDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyDrawConditionDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyDrawConditionDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyDrawerDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyDrawerDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyGrouperDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyGrouperDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyMetaDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyMetaDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyValidatorDatabase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
PropertyValidatorDatabase.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
Templates.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前