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32 行
578 B
32 行
578 B
using System;
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using UnityEngine;
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namespace GraphProcessor
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{
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[Serializable]
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public class SerializableType : ISerializationCallbackReceiver
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{
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[SerializeField]
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public string serializedType;
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[NonSerialized]
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public Type type;
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public SerializableType(Type t)
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{
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type = t;
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}
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public void OnAfterDeserialize()
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{
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if (!String.IsNullOrEmpty(serializedType))
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type = Type.GetType(serializedType);
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}
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public void OnBeforeSerialize()
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{
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if (type != null)
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serializedType = type.AssemblyQualifiedName;
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}
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}
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}
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