Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using Unity.Jobs;
using Unity.Collections;
// using Unity.Entities;
namespace GraphProcessor
{
/// <summary>
/// Graph processor
/// </summary>
public abstract class BaseGraphProcessor
{
protected BaseGraph graph;
/// <summary>
/// Manage graph scheduling and processing
/// </summary>
/// <param name="graph">Graph to be processed</param>
public BaseGraphProcessor(BaseGraph graph)
{
this.graph = graph;
UpdateComputeOrder();
}
public abstract void UpdateComputeOrder();
/// <summary>
/// Schedule the graph into the job system
/// </summary>
public abstract void Run();
}
}