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27 行
448 B
27 行
448 B
using NaughtyAttributes;
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namespace GameplayIngredients.Events
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{
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public class OnUpdateEvent : EventBase
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{
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[ReorderableList, ShowIf("AllowUpdateCalls")]
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public Callable[] OnUpdate;
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private void OnEnable()
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{
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}
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private void OnDisable()
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{
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}
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private void Update()
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{
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Callable.Call(OnUpdate, gameObject);
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}
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}
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}
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