Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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542 B

using UnityEngine;
using UnityEngine.Events;
namespace GameplayIngredients.Actions
{
[AddComponentMenu(ComponentMenu.actionsPath + "Unity Event Action")]
[Callable("Game", "Actions/ic-action-event.png")]
public class UnityEventAction : ActionBase
{
public UnityEvent OnExecute;
public override void Execute(GameObject instigator = null)
{
OnExecute.Invoke();
}
public override string GetDefaultName()
{
return $"Call UnityEvent(s)";
}
}
}