Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。

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{
"name": "GameplayIngredients",
"rootNamespace": "",
"references": [
"NaughtyAttributes.Core",
"Cinemachine",
"Unity.Timeline",
"UnityEngine.UI",
"Unity.InputSystem"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.modules.physics2d",
"expression": "1.0.0",
"define": "MODULE_PHYSICS2D"
},
{
"name": "com.unity.modules.screencapture",
"expression": "1.0.0",
"define": "MODULE_SCREENCAPTURE"
},
{
"name": "com.unity.visualeffectgraph",
"expression": "10.0.0",
"define": "PACKAGE_VFXGRAPH"
}
],
"noEngineReferences": false
}