Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ 8b20d584 Updated GameSaveManager API to restrict types 6 年前
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Actions Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Controllers Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Hooks Added Icons + Started working on Scene Logic Editor 6 年前
LevelStreaming Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Logic Added Icons 6 年前
Managers Updated GameSaveManager API to restrict types 6 年前
Messager Initial Commit 6 年前
PropertyAttributes Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Actions.meta Initial Commit 6 年前
Callable.cs Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Callable.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
Controllers.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
GameplayIngredients.asmdef Base work on VirtualCameraManager 6 年前
GameplayIngredients.asmdef.meta Initial Commit 6 年前
Hooks.meta Initial Commit 6 年前
ICallable.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
ICallable.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
LevelStreaming.meta Initial Commit 6 年前
Logic.meta Initial Commit 6 年前
Managers.meta Level Streaming Manager Update : Now is a manager 6 年前
Messager.meta Initial Commit 6 年前
PropertyAttributes.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前