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101 行
2.7 KiB
101 行
2.7 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor.Experimental.UIElements.GraphView;
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using UnityEditor.Experimental.UIElements;
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using UnityEngine.Experimental.UIElements.StyleEnums;
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using UnityEngine.Experimental.UIElements;
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using UnityEditor;
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using System;
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using StatusFlags = UnityEngine.Experimental.UIElements.DropdownMenu.MenuAction.StatusFlags;
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namespace GraphProcessor
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{
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public class ToolbarView : VisualElement
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{
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class ToolbarButtonData
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{
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public string name;
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public bool toggle;
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public bool value;
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public Action buttonCallback;
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public Action< bool > toggleCallback;
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}
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List< ToolbarButtonData > leftButtonDatas = new List< ToolbarButtonData >();
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List< ToolbarButtonData > rightButtonDatas = new List< ToolbarButtonData >();
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protected BaseGraphView graphView;
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public ToolbarView(BaseGraphView graphView)
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{
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name = "ToolbarView";
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this.graphView = graphView;
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graphView.initialized += AddButtons;
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Add(new IMGUIContainer(DrawImGUIToolbar));
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}
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protected void AddButton(string name, Action callback, bool left = true)
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{
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((left) ? leftButtonDatas : rightButtonDatas).Add(new ToolbarButtonData{
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name = name,
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toggle = false,
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buttonCallback = callback
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});
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}
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protected void AddToggle(string name, bool defaultValue, Action< bool > callback, bool left = true)
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{
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((left) ? leftButtonDatas : rightButtonDatas).Add(new ToolbarButtonData{
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name = name,
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toggle = true,
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value = defaultValue,
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toggleCallback = callback
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});
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}
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protected virtual void AddButtons()
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{
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AddButton("Center", graphView.ResetPositionAndZoom);
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bool processorVisible = graphView.GetPinnedElementStatus< ProcessorView >() != StatusFlags.Hidden;
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AddToggle("Show Processor", processorVisible, (v) => graphView.ToggleView< ProcessorView>());
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AddButton("Show In Project", () => EditorGUIUtility.PingObject(graphView.graph), false);
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}
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void DrawImGUIButtonList(List< ToolbarButtonData > buttons)
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{
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foreach (var button in buttons)
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{
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if (button.toggle)
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{
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EditorGUI.BeginChangeCheck();
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button.value = GUILayout.Toggle(button.value, button.name, EditorStyles.toolbarButton);
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if (EditorGUI.EndChangeCheck() && button.toggleCallback != null)
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button.toggleCallback(button.value);
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}
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else
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{
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if (GUILayout.Button(button.name, EditorStyles.toolbarButton) && button.buttonCallback != null)
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button.buttonCallback();
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}
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}
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}
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void DrawImGUIToolbar()
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{
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GUILayout.BeginHorizontal(EditorStyles.toolbar);
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DrawImGUIButtonList(leftButtonDatas);
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GUILayout.FlexibleSpace();
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DrawImGUIButtonList(rightButtonDatas);
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GUILayout.EndHorizontal();
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}
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}
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}
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