Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
namespace GraphProcessor
{
[ExecuteInEditMode]
public class DeleteCallback : UnityEditor.AssetModificationProcessor
{
static AssetDeleteResult OnWillDeleteAsset(string path, RemoveAssetOptions options)
{
var graph = AssetDatabase.LoadAssetAtPath(path, typeof(BaseGraph));
if (graph != null)
{
foreach (var graphWindow in Resources.FindObjectsOfTypeAll< BaseGraphWindow >())
graphWindow.OnGraphDeleted();
}
return AssetDeleteResult.DidNotDelete;
}
}
}