Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。

18 行
392 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameplayIngredients.Actions
{
public class FactorySpawnAction : ActionBase
{
[NonNullCheck]
public Factory factory;
public override void Execute(GameObject instigator = null)
{
if (factory != null)
factory.Spawn();
}
}
}