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29 行
552 B
29 行
552 B
using NaughtyAttributes;
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namespace GameplayIngredients.Hooks
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{
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public class OnMessageHook : HookBase
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{
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public string MessageName = "Message";
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[ReorderableList]
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public Callable[] OnMessageRecieved;
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void OnEnable()
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{
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Messager.RegisterEvent(MessageName, Execute);
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}
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void OnDisable()
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{
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Messager.UnregisterEvent(MessageName, Execute);
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}
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void Execute()
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{
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Callable.Call(OnMessageRecieved, gameObject);
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}
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}
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}
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