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24 行
612 B
24 行
612 B
using UnityEngine;
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namespace GameplayIngredients.Actions
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{
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[HelpURL(Help.URL + "factory")]
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[AddComponentMenu(ComponentMenu.factoryPath + "Factory Set Target Action")]
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[Callable("Game", "Misc/ic-factory.png")]
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public class FactorySetTargetAction : ActionBase
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{
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[NonNullCheck]
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public Factory factory;
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[NonNullCheck]
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public GameObject Target;
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public override void Execute(GameObject instigator = null)
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{
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if (factory != null && Target != null)
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{
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factory.SetTarget(Target);
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}
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}
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}
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}
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