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18 行
546 B
18 行
546 B
using UnityEngine;
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namespace GameplayIngredients.Actions
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{
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public class TakeScreenshotAction : ActionBase
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{
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public int supersampleRate = 1;
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public string fileName = "screenshot";
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public int figureCount = 2;
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private int screenshotNumber = 0;
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public override void Execute(GameObject instigator = null)
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{
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ScreenCapture.CaptureScreenshot(name + screenshotNumber.ToString().PadLeft(figureCount, '0') + ".png", supersampleRate);
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screenshotNumber += 1;
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}
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}
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}
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