Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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using UnityEditor;
namespace NaughtyAttributes.Editor
{
[PropertyValidator(typeof(RequiredAttribute))]
public class RequiredPropertyValidator : PropertyValidator
{
public override void ValidateProperty(SerializedProperty property)
{
RequiredAttribute requiredAttribute = PropertyUtility.GetAttribute<RequiredAttribute>(property);
if (property.propertyType == SerializedPropertyType.ObjectReference)
{
if (property.objectReferenceValue == null)
{
string errorMessage = property.name + " is required";
if (!string.IsNullOrEmpty(requiredAttribute.Message))
{
errorMessage = requiredAttribute.Message;
}
EditorDrawUtility.DrawHelpBox(errorMessage, MessageType.Error, logToConsole: true, context: PropertyUtility.GetTargetObject(property));
}
}
else
{
string warning = requiredAttribute.GetType().Name + " works only on reference types";
EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, logToConsole: true, context: PropertyUtility.GetTargetObject(property));
}
}
}
}