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Thomas ICHÉ 6d00ca58 | 6 年前 | |
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Editor | 6 年前 | |
Icons | 6 年前 | |
NaughtyAttributes | 6 年前 | |
NodeGraphProcessor | 6 年前 | |
Resources | 6 年前 | |
Runtime | 6 年前 | |
Editor.meta | 6 年前 | |
Icons.meta | 6 年前 | |
LICENSE | 6 年前 | |
LICENSE.meta | 6 年前 | |
NaughtyAttributes.meta | 6 年前 | |
NodeGraphProcessor.meta | 6 年前 | |
README.md | 6 年前 | |
README.md.meta | 6 年前 | |
Resources.meta | 6 年前 | |
Runtime.meta | 6 年前 | |
package.json | 6 年前 | |
package.json.meta | 6 年前 |
README.md
Gameplay Ingredients for your Unity Games - A collection of scripts that ease simple tasks while making games and prototypes.
Requirements
- Unity 2018.3
- Package Manager UI
How to install
You can use a manual, local package installation if you need to alter the code locally or automate the fetch of the repository by using a git address directly. The latter option shall download and manage automatically the repository, with the drawback of being read-only.
Manual Version
- Clone repository somewhere of your liking
- In your project, open the
Window/Package Manager
window and use the + button to select theAdd Package from Disk...
option. - Navigate to your repository folder and select the
package.json
file - The repository shall be added
Git reference version
- With unity closed, edit the
Packages/manifest.json
with a text editor - append the line
"net.peeweek.gameplay-ingredients": "https://github.com/peeweek/net.peeweek.gameplay-ingredients.git",
underdependencies
You can check that the package was imported by looking at the project window, under Packages/ Hierarchy, there should be a Gameplay Ingredients
hierarchy