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40 行
1.1 KiB
40 行
1.1 KiB
using UnityEngine;
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#if PACKAGE_VFXGRAPH
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using UnityEngine.VFX;
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#endif
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namespace GameplayIngredients.Actions
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{
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#if !PACKAGE_VFXGRAPH
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[WarnDisabledModule("Visual Effect Graph")]
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#endif
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[AddComponentMenu(ComponentMenu.vfxPath + "VFX Send Event Action")]
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[Callable("Visual Effects", "Misc/ic-vfx.png")]
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public class VFXSendEventAction : ActionBase
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{
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#if PACKAGE_VFXGRAPH
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[NonNullCheck]
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public VisualEffect visualEffect;
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#endif
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public string eventName = "Event";
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public override void Execute(GameObject instigator = null)
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{
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#if PACKAGE_VFXGRAPH
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int id = Shader.PropertyToID(eventName);
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visualEffect?.SendEvent(eventName);
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#else
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Debug.LogWarning("VFXSendEventAction could not attach to VFX as VFX Graph package is not installed, if you're running HDRP or URP, please install it using package manager.");
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#endif
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}
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#if PACKAGE_VFXGRAPH
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public override string GetDefaultName()
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{
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return $"Send VFX Event '{eventName}' to {visualEffect?.gameObject.name}";
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}
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#endif
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}
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}
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