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16 行
441 B
16 行
441 B
using UnityEngine;
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using UnityEditor;
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namespace GameplayIngredients.Editor
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{
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[CustomPropertyDrawer(typeof(NoLabelAttribute))]
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public class NoLabelPropertyDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUIUtility.labelWidth = 0;
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EditorGUI.PropertyField(position, property, GUIContent.none);
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}
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}
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}
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