Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。

18 行
518 B

using UnityEngine;
namespace GameplayIngredients.Actions
{
public class TakeScreenshotAction : ActionBase
{
public int supersampleRate = 1;
public string fileName = "screenshot";
public int figureCount = 2;
private int screenshotNumber = 0;
public override void Execute()
{
ScreenCapture.CaptureScreenshot(name + screenshotNumber.ToString().PadLeft(figureCount, '0') + ".png", supersampleRate);
screenshotNumber += 1;
}
}
}