Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ 3e834559 Big Refactor : Do not rely on UnityEvents Anymore 6 年前
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DrawConditionAttributes Big Refactor : Do not rely on UnityEvents Anymore 6 年前
DrawerAttributes Big Refactor : Do not rely on UnityEvents Anymore 6 年前
GroupAttributes Big Refactor : Do not rely on UnityEvents Anymore 6 年前
MetaAttributes Big Refactor : Do not rely on UnityEvents Anymore 6 年前
ValidatorAttributes Big Refactor : Do not rely on UnityEvents Anymore 6 年前
DrawConditionAttributes.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
DrawerAttributes.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
GroupAttributes.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
MetaAttributes.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NaughtyAttribute.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NaughtyAttribute.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NaughtyAttributes.asmdef Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NaughtyAttributes.asmdef.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
ValidatorAttributes.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前