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unity-tech-cn
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net.peeweek.gameplay-ingredients
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Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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目录树:
44b44345
/main
/2018.3
/feature-callable-flow
/feature-sceneview-toolbar-preferences
/feature-handle-drop-rlist
/refactor-handle-modules
/feature-cinemachine-noise-shake
/feature-new-input-system
/update-starters
/feature-on-vfx-output-event
/patches-2020.2.7-patch.1
/feature-generic-animation-rigs
/fix-pickups
/refactor-2021-2-sceneview-toolbar
/refactor-gui-overhaul
/refactor-messager-dict-keys
/fix-enterplaymode
/refactor-manager-dependencies
/feature-asset-dependency-explorer
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2019.3.2
2019.3.3
2019.3.4
2019.3.5
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2019.3.7
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2020.2.1
2020.2.2
2020.2.3
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2020.2.11
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net.peeweek.gameplay-ingred...
/
Runtime
/
LevelScripting
/
Events
文件历史
Thomas ICHÉ
e85e0681
Refactored names
3 年前
..
EventBase.cs
Adding Help Items (#35)
4 年前
EventBase.cs.meta
Initial Commit
6 年前
OnAwakeEvent.cs
Added more items to Menus (#45)
4 年前
OnAwakeEvent.cs.meta
Added Icons + Started working on Scene Logic Editor
6 年前
OnButtonDownEvent.cs
Fixed OnButtonDownEvent incorrect ifdef
3 年前
OnButtonDownEvent.cs.meta
Fixed Level Streaming Manager / Additional Check to Messager / Added OnButtonDownHook
6 年前
OnCollider2DEvent.cs
Handle Presence of Modules (#48)
4 年前
OnCollider2DEvent.cs.meta
Updated Colors/Ions
4 年前
OnColliderEvent.cs
Added more items to Menus (#45)
4 年前
OnColliderEvent.cs.meta
Updated Colors/Ions
4 年前
OnDestroyEvent.cs
Added more items to Menus (#45)
4 年前
OnDestroyEvent.cs.meta
Icon and Cleanup Pass
6 年前
OnEnableDisableEvent.cs
Added more items to Menus (#45)
4 年前
OnEnableDisableEvent.cs.meta
Added Icons + Started working on Scene Logic Editor
6 年前
OnGameManagerLevelStart.cs
Refactored names
3 年前
OnGameManagerLevelStart.cs.meta
Icon for GameManager
5 年前
OnInputActionEvent.cs
New InputSystem package support. (#50)
4 年前
OnInputActionEvent.cs.meta
Updated Colors/Ions
4 年前
OnInputAssetActionEvent.cs
New InputSystem package support. (#50)
4 年前
OnInputAssetActionEvent.cs.meta
Updated Colors/Ions
4 年前
OnInputDirectEvent.cs
New InputSystem package support. (#50)
4 年前
OnInputDirectEvent.cs.meta
Updated Colors/Ions
4 年前
OnJointBreakEvent.cs
Added more items to Menus (#45)
4 年前
OnJointBreakEvent.cs.meta
Updated Colors/Ions
4 年前
OnKeyDownEvent.cs
New InputSystem package support. (#50)
4 年前
OnKeyDownEvent.cs.meta
Added Icons + Started working on Scene Logic Editor
6 年前
OnMessageEvent.cs
Added more items to Menus (#45)
4 年前
OnMessageEvent.cs.meta
Added Icons + Started working on Scene Logic Editor
6 年前
OnMouseDownEvent.cs
Added more items to Menus (#45)
4 年前
OnMouseDownEvent.cs.meta
Updated Colors/Ions
4 年前
OnMouseHoverEvent.cs
Added more items to Menus (#45)
4 年前
OnMouseHoverEvent.cs.meta
Updated Colors/Ions
4 年前
OnPlayerInputActionEvent.cs
New InputSystem package support. (#50)
4 年前
OnPlayerInputActionEvent.cs.meta
Updated Colors/Ions
4 年前
OnStartEvent.cs
Added more items to Menus (#45)
4 年前
OnStartEvent.cs.meta
Added Icons + Started working on Scene Logic Editor
6 年前
OnTrigger2DEvent.cs
Handle Presence of Modules (#48)
4 年前
OnTrigger2DEvent.cs.meta
Added Events (#46)
4 年前
OnTriggerEvent.cs
Handle Presence of Modules (#48)
4 年前
OnTriggerEvent.cs.meta
Added Icons + Started working on Scene Logic Editor
6 年前
OnUpdateEvent.cs
Added more items to Menus (#45)
4 年前
OnUpdateEvent.cs.meta
Added OnUpdate Event + Safety Checks
5 年前
OnVFXOutputEvent.cs
OnVFXOutputEvent (#52)
4 年前
OnVFXOutputEvent.cs.meta
OnVFXOutputEvent (#52)
4 年前
OnVisibilityEvent.cs
Added more items to Menus (#45)
4 年前
OnVisibilityEvent.cs.meta
Updated Colors/Ions
4 年前