Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ 8b72e2ee Added Generic Binding Rig 4 年前
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AnimationHandlerPropertyDrawer.cs Added Animation Handlers 4 年前
AnimationHandlerPropertyDrawer.cs.meta Added Animation Handlers 4 年前
BehaviourTogglePropertyDrawer.cs Behaviour Toggle Action 5 年前
BehaviourTogglePropertyDrawer.cs.meta Behaviour Toggle Action 5 年前
CallableNamePropertyDrawer.cs Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
CallableNamePropertyDrawer.cs.meta Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
CallablePropertyDrawer.cs Fix Callable Selection Dropdown (Callable Property Drawer) (#43) 4 年前
CallablePropertyDrawer.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
CallableReorderableList.cs OnVFXOutputEvent (#52) 4 年前
CallableReorderableList.cs.meta Callable List Add Menu (#44) 4 年前
ExcludedManagerPropertyDrawer.cs Single Update Manager + Optimized State Update / OnUpdateEvent (#39) 4 年前
ExcludedManagerPropertyDrawer.cs.meta Single Update Manager + Optimized State Update / OnUpdateEvent (#39) 4 年前
GameObjectTogglePropertyDrawer.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
GameObjectTogglePropertyDrawer.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
InputAssetActionPropertyDrawer.cs New InputSystem package support. (#50) 4 年前
InputAssetActionPropertyDrawer.cs.meta New InputSystem package support. (#50) 4 年前
InputPlayerActionPropertyDrawer.cs New InputSystem package support. (#50) 4 年前
InputPlayerActionPropertyDrawer.cs.meta New InputSystem package support. (#50) 4 年前
NoLabelPropertyDrawer.cs Refactor : Dependencies as OpenUPM references (#31) 4 年前
NoLabelPropertyDrawer.cs.meta Refactor : Dependencies as OpenUPM references (#31) 4 年前
NonNullCheckPropertyDrawer.cs Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
NonNullCheckPropertyDrawer.cs.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
ReflectedMemberyPropertyDrawer.cs Added Generic Binding Rig 4 年前
ReflectedMemberyPropertyDrawer.cs.meta Base Commit (Float Animation) // TODO : Genericize Animation 4 年前
ScenePropertyDrawer.cs Attributes for State Machines / Scenes 6 年前
ScenePropertyDrawer.cs.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
StateMachineStatePropertyDrawer.cs Fixes for StateMachineStatePropertyDrawer 6 年前
StateMachineStatePropertyDrawer.cs.meta Attributes for State Machines / Scenes 6 年前
TypeDropDownPropertyDrawer.cs Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers 5 年前
TypeDropDownPropertyDrawer.cs.meta Added Icons + Manager Exclusion System 6 年前
UITogglePropertyDrawer.cs Latest Updates for Demo 6 年前
UITogglePropertyDrawer.cs.meta Latest Updates for Demo 6 年前