Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。

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using System;
namespace NaughtyAttributes.Editor
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public abstract class BaseAttribute : Attribute, IAttribute
{
private Type targetAttributeType;
public BaseAttribute(Type targetAttributeType)
{
this.targetAttributeType = targetAttributeType;
}
public Type TargetAttributeType
{
get
{
return this.targetAttributeType;
}
}
}
}