Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
..
BehaviourTogglePropertyDrawer.cs Behaviour Toggle Action 5 年前
BehaviourTogglePropertyDrawer.cs.meta Behaviour Toggle Action 5 年前
CallablePropertyDrawer.cs Refactor : Dependencies as OpenUPM references (#31) 4 年前
CallablePropertyDrawer.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
GameObjectTogglePropertyDrawer.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
GameObjectTogglePropertyDrawer.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NoLabelPropertyDrawer.cs Refactor : Dependencies as OpenUPM references (#31) 4 年前
NoLabelPropertyDrawer.cs.meta Refactor : Dependencies as OpenUPM references (#31) 4 年前
NonNullCheckPropertyDrawer.cs Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
NonNullCheckPropertyDrawer.cs.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
ScenePropertyDrawer.cs Attributes for State Machines / Scenes 6 年前
ScenePropertyDrawer.cs.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
StateMachineStatePropertyDrawer.cs Fixes for StateMachineStatePropertyDrawer 6 年前
StateMachineStatePropertyDrawer.cs.meta Attributes for State Machines / Scenes 6 年前
TypeDropDownPropertyDrawer.cs Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers 5 年前
TypeDropDownPropertyDrawer.cs.meta Added Icons + Manager Exclusion System 6 年前
UITogglePropertyDrawer.cs Latest Updates for Demo 5 年前
UITogglePropertyDrawer.cs.meta Latest Updates for Demo 5 年前