您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
42 行
1.2 KiB
42 行
1.2 KiB
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace GameplayIngredients
|
|
{
|
|
public abstract class Callable : MonoBehaviour, ICallable
|
|
{
|
|
public string Name;
|
|
|
|
public Callable()
|
|
{
|
|
Name = GetType().Name;
|
|
}
|
|
|
|
public abstract void Execute(GameObject instigator = null);
|
|
public abstract new string ToString();
|
|
|
|
public static void Call(Callable[] calls, GameObject instigator = null)
|
|
{
|
|
foreach (var call in calls)
|
|
{
|
|
if(Debug.isDebugBuild || Application.isEditor)
|
|
Debug.Log($"Callable : {call.gameObject.name} :> {call.GetType().Name} ({call.Name})");
|
|
|
|
if(call != null)
|
|
call.Execute(instigator);
|
|
else
|
|
Debug.LogError("Cannot execute call: Null or Missing");
|
|
}
|
|
}
|
|
|
|
public static void Call(Callable call, GameObject instigator = null)
|
|
{
|
|
if (call != null)
|
|
call.Execute(instigator);
|
|
else
|
|
Debug.LogError("Cannot execute call: Null or Missing");
|
|
}
|
|
}
|
|
}
|
|
|