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46 行
1.3 KiB
46 行
1.3 KiB
using System.Collections.Generic;
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namespace GameplayIngredients.Interactions
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{
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public static class InteractionManager
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{
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public static IEnumerable<Interactive> interactives { get { return s_Interactives; } }
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static List<Interactive> s_Interactives = new List<Interactive>();
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public static void RegisterInteractive(Interactive interactive)
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{
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s_Interactives.Add(interactive);
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}
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public static void RemoveInteractive(Interactive interactive)
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{
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s_Interactives.Remove(interactive);
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}
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public static void Interact(InteractiveUser user)
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{
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foreach(var interactive in GetCandidates(user))
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{
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if (interactive.Interact(user))
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break;
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}
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}
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public static Interactive[] GetCandidates(InteractiveUser user)
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{
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List<Interactive> candidates = new List<Interactive>();
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foreach(var interactive in s_Interactives)
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{
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// Filter interactives at user's reach
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if (interactive.CanInteract(user))
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candidates.Add(interactive);
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}
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return user.SortCandidates(candidates.ToArray());
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}
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}
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}
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