Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ f9b26fe1 Set default name 5 年前
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ConditionalLogic.cs Fixed missing instigator calls + Inspector Logic fixes for Play From Here + 6 年前
ConditionalLogic.cs.meta Added Icons 6 年前
DelayedLogic.cs Fixed missing instigator calls + Inspector Logic fixes for Play From Here + 6 年前
DelayedLogic.cs.meta Added Icons 6 年前
EditorOnlyLogic.cs Set default name 5 年前
EditorOnlyLogic.cs.meta Added Icons 6 年前
FlipFlopLogic.cs Small Fixes + Changelog 5 年前
FlipFlopLogic.cs.meta Fixes and Additions (#6) 5 年前
Logic.cs State Machine Action + Generic Logic 6 年前
Logic.cs.meta State Machine Action + Generic Logic 6 年前
LogicBase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
LogicBase.cs.meta Initial Commit 6 年前
NTimesLogic.cs Fixed hide visibility warning 5 年前
NTimesLogic.cs.meta Added NTimesLogic 6 年前
NextFrameLogic.cs Small Fixes 6 年前
NextFrameLogic.cs.meta Added Icons 6 年前
PlatformLogic.cs Latest Updates for Demo 6 年前
PlatformLogic.cs.meta Latest Updates for Demo 6 年前
RandomLogic.cs Added random branch logic 6 年前
RandomLogic.cs.meta Added random branch logic 6 年前
SaveDataLogic.cs Fixes in Save Data 6 年前
SaveDataLogic.cs.meta Icon and Cleanup Pass 6 年前
SaveDataSwitchOnIntLogic.cs Added some events and logic 5 年前
SaveDataSwitchOnIntLogic.cs.meta Added some events and logic 5 年前
SetInstigatorFromFactoryLogic.cs Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction 5 年前
SetInstigatorFromFactoryLogic.cs.meta Added a way to change instigator in logic 6 年前
SetInstigatorLogic.cs Added Set Instigator logic 6 年前
SetInstigatorLogic.cs.meta Added Set Instigator logic 6 年前
StateLogic.cs Fix bad logic in StateLogic 5 年前
StateLogic.cs.meta Fixes and Additions (#6) 5 年前