Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ c6ecd08b Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
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Globals Globals Debug Window + Renamed OnGlobalLogic > GlobalLogic + Reset State Objects option in state machines + Fixes in TimerDisplayRig 5 年前
Implementations Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
Messager Fixed Typo : made actual copy of the messages 5 年前
Globals.meta Added Globals 5 年前
Implementations.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Manager.cs Managers: Adjusted RuntimeInitializeOnLoad for new Quick Enter Play Mode Settings 5 年前
Manager.cs.meta Level Streaming Manager Update : Now is a manager 6 年前
ManagerDefaultPrefabAttribute.cs Level Streaming Manager Update : Now is a manager 6 年前
ManagerDefaultPrefabAttribute.cs.meta Level Streaming Manager Update : Now is a manager 6 年前
Messager.meta Initial Commit 6 年前