Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。

16 行
315 B

using UnityEngine;
namespace GameplayIngredients.Actions
{
public class SendMessageAction : ActionBase
{
public string MessageToSend = "Message";
public override void Execute(GameObject instigator = null)
{
Messager.Send(MessageToSend, instigator);
}
}
}