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26 行
733 B
26 行
733 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace GameplayIngredients.Actions
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{
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[HelpURL(Help.URL + "globals")]
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public class ResetGlobalAction : ActionBase
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{
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public ResetType resetType = ResetType.Locals;
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public enum ResetType
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{
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Locals = 1,
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Globals = 2,
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All = Locals | Globals,
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}
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public override void Execute(GameObject instigator = null)
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{
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if (resetType == ResetType.Locals || resetType == ResetType.All)
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Globals.ResetLocals();
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if (resetType == ResetType.Globals || resetType == ResetType.All)
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Globals.ResetGlobals();
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}
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}
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}
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