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37 行
746 B
37 行
746 B
using NaughtyAttributes;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.Events;
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namespace GameplayIngredients.Logic
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{
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public class NTimesLogic : LogicBase
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{
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[ReorderableList]
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public Callable[] Calls;
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[Min(1), SerializeField]
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protected int Count = 1;
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int m_RemainingCount;
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void Awake()
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{
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ResetCount();
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}
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public void ResetCount()
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{
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m_RemainingCount = Count;
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}
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public override void Execute(GameObject instigator = null)
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{
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if(m_RemainingCount > 0)
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{
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m_RemainingCount--;
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Callable.Call(Calls, instigator);
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}
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}
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}
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}
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