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20 行
456 B
20 行
456 B
using NaughtyAttributes;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.Events;
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namespace GameplayIngredients.Logic
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{
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public class RandomLogic : LogicBase
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{
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[ReorderableList]
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public Callable[] RandomCalls;
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public override void Execute(GameObject instigator = null)
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{
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int r = Random.Range(0, RandomCalls.Length);
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Callable.Call(RandomCalls[r], instigator);
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}
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}
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}
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