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30 行
786 B
30 行
786 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace GameplayIngredients.Actions
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{
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public class GameManagerSendStartupMessageAction : ActionBase
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{
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public enum MessageType
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{
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MainMenuStart,
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GameLevelStart,
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}
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public MessageType messageType;
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public override void Execute(GameObject instigator = null)
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{
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switch(messageType)
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{
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case MessageType.GameLevelStart:
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Messager.Send(GameManager.GameLevelStartMessage);
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break;
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case MessageType.MainMenuStart:
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Messager.Send(GameManager.MainMenuStartMessage);
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break;
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}
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}
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}
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}
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