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27 行
1.1 KiB
27 行
1.1 KiB
using UnityEngine;
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namespace GameplayIngredients
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{
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static class ComponentMenu
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{
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public const string basePath = "Gameplay Ingredients/";
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public const string actionsPath = basePath + "Actions/";
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public const string cinemachinePath = basePath + "Cinemachine/";
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public const string controllerPath = basePath + "Controllers/";
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public const string counterPath = basePath + "Counters/";
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public const string eventsPath = basePath + "Events/";
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public const string factoryPath = basePath + "Factories/";
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public const string interactivePath = basePath + "Interactive/";
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public const string logicPath = basePath + "Logic/";
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public const string managersPath = basePath + "Managers/";
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public const string miscPath = basePath + "Misc./";
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public const string pickupPath = basePath + "Pickups/";
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public const string rigsPath = basePath + "Rigs/";
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public const string timerPath = basePath + "Timers/";
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public const string stateMachinePath = basePath + "State Machines/";
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public const string vfxPath = basePath + "VFX/";
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}
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}
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