Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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using UnityEngine;
using Cinemachine;
namespace GameplayIngredients
{
[AddComponentMenu(ComponentMenu.managersPath + "Virtual Camera Manager")]
[RequireComponent(typeof(Camera))]
[RequireComponent(typeof(CinemachineBrain))]
[ManagerDefaultPrefab("VirtualCameraManager")]
public class VirtualCameraManager : Manager
{
public Camera Camera { get; private set; }
public CinemachineBrain Brain { get; private set; }
private void Awake()
{
Camera = GetComponent<Camera>();
Brain = GetComponent<CinemachineBrain>();
}
}
}