Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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GitHub 44b44345 Refactor : Messages as integer keys (Performance improvement) 2 年前
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Actions Refactor : Messages as integer keys (Performance improvement) 2 年前
Events Refactor : Messages as integer keys (Performance improvement) 2 年前
Logic New InputSystem package support. (#50) 3 年前
Actions.meta Initial Commit 5 年前
Callable.cs Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 3 年前
Callable.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 5 年前
Events.meta Initial Commit 5 年前
ICallable.cs Added Instigators references to Callable Execution. / Added On Destroy Hook / Destroy Object Action / Teleport Game Object Action 5 年前
ICallable.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 5 年前
Logic.meta Initial Commit 5 年前