using GameplayIngredients.Actions; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace GameplayIngredients.Interactions { [HelpURL(Help.URL + "interactive")] public class Interaction : ActionBase { public InteractiveUser InteractiveUser; public override void Execute(GameObject instigator = null) { if (InteractiveUser != null) InteractiveUser.Interact(); } } }