{ "name": "GameplayIngredients-Editor", "references": [ "NaughtyAttributes", "GameplayIngredients", "Unity.ugui" ], "includePlatforms": [ "Editor" ], "excludePlatforms": [], "allowUnsafeCode": false, "overrideReferences": false, "precompiledReferences": [], "autoReferenced": true, "defineConstraints": [], "versionDefines": [] }