using UnityEngine; namespace GameplayIngredients.Actions { [HelpURL(Help.URL + "factory")] [AddComponentMenu(ComponentMenu.factoryPath + "Factory Spawn Action")] [Callable("Game", "Misc/ic-factory.png")] public class FactorySpawnAction : ActionBase { [NonNullCheck] public Factory factory; public override void Execute(GameObject instigator = null) { if (factory != null) factory.Spawn(); } } }