{ "name": "GameplayIngredients", "references": [ "NaughtyAttributes.Core", "Cinemachine", "Unity.Timeline", "UnityEngine.UI" ], "includePlatforms": [], "excludePlatforms": [], "allowUnsafeCode": false, "overrideReferences": false, "precompiledReferences": [], "autoReferenced": true, "defineConstraints": [], "versionDefines": [], "noEngineReferences": false }