* Base Files
* Check Results display + First implementation
* Added Selection of Object in the list
* Added Result Sorting
* Added Filtering for Info/Warn/Error
* Added Check for external references
* Moved Search SceneObjects to Check Window so it's shared among all Checks
* Work on Ignored Results
* Added checking to UnityEvent fields / Resolve now ignores corrrectly
* Use ShowIgnored as Preference + Ensure correct scene change.
* Recheck after resolve / Null Material Check / Empty Game Object Check
* Added Icon
* Updated Changelog