* Base Commit
* Added option to lock update modes for some rigs
* Custom Editor for Rigs
* Fixed Gameplay Ingredients windows menu / Added Rig Debug Window
* Added Filter string / Reload in toolbar
* Fix potential null
* Trigger Reload on Scene Change + Changelog
* Small Fixes
* Fix potential null on scene change / object delete
* Factorized Rig view in Ingredients Explorer Window
* Made Rig Editor a Pingable Editor (Genericized the Ping)
* Updated Changelog
* Error Messages when Rig Manager is excluded / not present.
* Renamed Folder
* Base Factorization for Editors
* BreadcrumbBar Base Work
* Improved UI
* Added Ping Upon Selection (Still lacking pingable editors for StateMachine and State)
* Sorting Files
* Added State/StateMachine Inspectors
* Work on GetDefaultName
* More Action GetDefaultNames
* Logic GetDefaultNames
* Side Panel in IngredientEditor
* Panel Scrolling
* Better Handling of Ingredients Explorer Inspector