371 次代码提交 (main)

作者 SHA1 备注 提交日期
Thomas ICHÉ 0b6c59d7 ApplicationExitAction : Exits play mode when in Editor. 5 年前
Thomas ICHÉ 10492027 Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers 5 年前
Thomas ICHÉ a82837e7 Fixed LinkGameView not working in play mode when excluding VirtualCameraManager 5 年前
Thomas ICHÉ 7f0b5319 ChangeLog Update 5 年前
GitHub ce21f373 Merge pull request #4 from peeweek/feature/call-tree 5 年前
Thomas ICHÉ 8648ea02 Finishing Touch / Better Refresh handling 5 年前
Thomas ICHÉ 68381457 Recursion safe check + Added Filter string 5 年前
Thomas ICHÉ 691803ae Better naming of Event entries 5 年前
Thomas ICHÉ 34ef5a59 Fixes for PR: Added Messages / Menu Items 5 年前
Thomas ICHÉ 9223a264 Added Filtering Options 5 年前
Thomas ICHÉ 3446ba37 Added Filtering and Categories 5 年前
Thomas ICHÉ d260d160 Finally Working 5 年前
Thomas ICHÉ afb040d1 Almost Working Call Tree WIndow 5 年前
Thomas ICHÉ a99f3bd6 Merge branch 'master' into feature/call-tree 5 年前
Thomas ICHÉ 06e46fa5 Added RigidBody Force Rig 5 年前
Thomas ICHÉ 30ace063 Re-Harmonized RList 5 年前
Thomas ICHÉ 65f6c403 FIxed ReorderableList 5 年前
Thomas ICHÉ 6d090cd8 Base Window 5 年前
Thomas ICHÉ 99e5d6f3 Added Graphic Resources 5 年前
Thomas ICHÉ c080b085 Updated NaughtyAttributes to b933f7e - Apr 21 2019 5 年前
Thomas ICHÉ d5ae6cc1 Added OnUpdate Event + Safety Checks 5 年前
Thomas ICHÉ c6d98afd Add Icon for RigidBody Action 5 年前
Thomas ICHÉ 10c231c8 Added Option "Sacrifice Oldest" to Factory 5 年前
Thomas ICHÉ 6b12c48b Added Instigator to RigidbodyAction 5 年前
Thomas ICHÉ f910e534 Base work for Making Update Calls Optional 5 年前
Thomas ICHÉ 523d6683 Updated Behavior for ReachPositionRig with Callables on Reaching point 5 年前
Thomas ICHÉ 59c2e252 Fixed Post-PR code that was not compiling anymore 5 年前
GitHub 9648f9bb Merge pull request #3 from laurenth-unity/additions 5 年前
Laurent 308eff58 simplify UI code 5 年前
Laurent 1f9bb4e6 rename rb to m_Rigidbody 5 年前
Laurent bbf13c2d change callable names 5 年前
Laurent 5b9d4b1a fix typo 5 年前
Laurent efa84743 simplify state change 5 年前
Laurent feb47b78 remove collider stay and trigger stay 5 年前
Laurent b187907a fix joint event 5 年前
Laurent aee0e4fd add joint break event 5 年前
Laurent 7a954e26 create rigidbody action 5 年前
Laurent 621a3ebb move animatorparameter to namespace 5 年前
Laurent bf6c3032 Add collider event 5 年前
Laurent 9c45d90f add trigger stay and disable tag field if not used 5 年前
Laurent cb462865 add flip flop logic 5 年前
Laurent 32ec1ac6 add set animator parameter action 5 年前
peeweek 5d6602be Updated Package Version / Readme / Changelog 5 年前
peeweek a56b0f1a Added a changelog, finally! 5 年前
peeweek 005f6e8e Fixed warning 5 年前
Thomas ICHÉ cb40941b Added Screenshot Manager 5 年前
peeweek c569f286 Breaking Change : Discover Assets Scene Sections now display many open buttons. / Added Scrolling to the New Scene Window details view 5 年前
peeweek a4fa27fe Added some events and logic 5 年前
peeweek d75f2506 Updated Package Version number 5 年前
peeweek 086aeacb Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction 5 年前