Thomas ICHÉ
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0b6c59d7
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ApplicationExitAction : Exits play mode when in Editor.
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5 年前 |
Thomas ICHÉ
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10492027
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Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers
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5 年前 |
Thomas ICHÉ
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a82837e7
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Fixed LinkGameView not working in play mode when excluding VirtualCameraManager
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5 年前 |
Thomas ICHÉ
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7f0b5319
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ChangeLog Update
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5 年前 |
GitHub
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ce21f373
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Merge pull request #4 from peeweek/feature/call-tree
Feature : Callable Tree Explorer
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5 年前 |
Thomas ICHÉ
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8648ea02
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Finishing Touch / Better Refresh handling
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5 年前 |
Thomas ICHÉ
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68381457
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Recursion safe check + Added Filter string
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5 年前 |
Thomas ICHÉ
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691803ae
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Better naming of Event entries
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5 年前 |
Thomas ICHÉ
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34ef5a59
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Fixes for PR: Added Messages / Menu Items
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5 年前 |
Thomas ICHÉ
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9223a264
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Added Filtering Options
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5 年前 |
Thomas ICHÉ
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3446ba37
|
Added Filtering and Categories
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5 年前 |
Thomas ICHÉ
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d260d160
|
Finally Working
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5 年前 |
Thomas ICHÉ
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afb040d1
|
Almost Working Call Tree WIndow
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5 年前 |
Thomas ICHÉ
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a99f3bd6
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Merge branch 'master' into feature/call-tree
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5 年前 |
Thomas ICHÉ
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06e46fa5
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Added RigidBody Force Rig
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5 年前 |
Thomas ICHÉ
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30ace063
|
Re-Harmonized RList
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5 年前 |
Thomas ICHÉ
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65f6c403
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FIxed ReorderableList
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5 年前 |
Thomas ICHÉ
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6d090cd8
|
Base Window
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5 年前 |
Thomas ICHÉ
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99e5d6f3
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Added Graphic Resources
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5 年前 |
Thomas ICHÉ
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c080b085
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Updated NaughtyAttributes to b933f7e - Apr 21 2019
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5 年前 |
Thomas ICHÉ
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d5ae6cc1
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Added OnUpdate Event + Safety Checks
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5 年前 |
Thomas ICHÉ
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c6d98afd
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Add Icon for RigidBody Action
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5 年前 |
Thomas ICHÉ
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10c231c8
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Added Option "Sacrifice Oldest" to Factory
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5 年前 |
Thomas ICHÉ
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6b12c48b
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Added Instigator to RigidbodyAction
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5 年前 |
Thomas ICHÉ
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f910e534
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Base work for Making Update Calls Optional
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5 年前 |
Thomas ICHÉ
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523d6683
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Updated Behavior for ReachPositionRig with Callables on Reaching point
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5 年前 |
Thomas ICHÉ
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59c2e252
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Fixed Post-PR code that was not compiling anymore
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5 年前 |
GitHub
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9648f9bb
|
Merge pull request #3 from laurenth-unity/additions
Additional Actions / Logic / Events
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5 年前 |
Laurent
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308eff58
|
simplify UI code
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5 年前 |
Laurent
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1f9bb4e6
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rename rb to m_Rigidbody
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5 年前 |
Laurent
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bbf13c2d
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change callable names
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5 年前 |
Laurent
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5b9d4b1a
|
fix typo
|
5 年前 |
Laurent
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efa84743
|
simplify state change
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5 年前 |
Laurent
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feb47b78
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remove collider stay and trigger stay
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5 年前 |
Laurent
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b187907a
|
fix joint event
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5 年前 |
Laurent
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aee0e4fd
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add joint break event
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5 年前 |
Laurent
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7a954e26
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create rigidbody action
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5 年前 |
Laurent
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621a3ebb
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move animatorparameter to namespace
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5 年前 |
Laurent
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bf6c3032
|
Add collider event
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5 年前 |
Laurent
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9c45d90f
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add trigger stay and disable tag field if not used
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5 年前 |
Laurent
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cb462865
|
add flip flop logic
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5 年前 |
Laurent
|
32ec1ac6
|
add set animator parameter action
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5 年前 |
peeweek
|
5d6602be
|
Updated Package Version / Readme / Changelog
|
5 年前 |
peeweek
|
a56b0f1a
|
Added a changelog, finally!
|
5 年前 |
peeweek
|
005f6e8e
|
Fixed warning
|
5 年前 |
Thomas ICHÉ
|
cb40941b
|
Added Screenshot Manager
|
5 年前 |
peeweek
|
c569f286
|
Breaking Change : Discover Assets Scene Sections now display many open buttons. / Added Scrolling to the New Scene Window details view
|
5 年前 |
peeweek
|
a4fa27fe
|
Added some events and logic
|
5 年前 |
peeweek
|
d75f2506
|
Updated Package Version number
|
5 年前 |
peeweek
|
086aeacb
|
Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction
|
5 年前 |