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#if UNITY_2021_2_OR_NEWER
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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{ |
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public static partial class SceneViewToolbar |
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{ |
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#if UNITY_2021_2_OR_NEWER
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[Overlay(typeof(SceneView), "Gameplay Ingredients", true)] |
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public class IngredientsToolbarOverlay : ToolbarOverlay |
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} |
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} |
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} |
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#endif
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#endif
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