浏览代码

Added Default Game Manager Prefab

/main
Thomas ICHÉ 5 年前
当前提交
07a6e214
共有 2 个文件被更改,包括 60 次插入0 次删除
  1. 53
      Resources/Default_GameManager.prefab
  2. 7
      Resources/Default_GameManager.prefab.meta

53
Resources/Default_GameManager.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7122617993820077800
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 908687834499952610}
- component: {fileID: 5013279253329681551}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &908687834499952610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7122617993820077800}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5013279253329681551
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7122617993820077800}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9fd2ae503e78cd14da039ced88d8e0b3, type: 3}
m_Name:
m_EditorClassIdentifier:
OnGameStart: []
OnLevelLoaded: []
OnMainMenuLoaded: []
MainMenuGameLevel: {fileID: 0}
MainGameLevels: []
ProgressSaveName: Progress
MainMenuStartMessage: MAINMENU_START
GameLevelStartMessage: GAME_START

7
Resources/Default_GameManager.prefab.meta


fileFormatVersion: 2
guid: 93f4a0ce1f13ab746ad72f916440455b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存